
Steve Kovo is a Senior Creative Technologist at Fetch.
Pronouns: He/Him
Langauges: English (native), Italian (A2), German (A1)
Email: steve@runner.studio
Who, me?
As a Senior Creative Technologist at Fetch, I lead product experiences that make earning rewards feel genuinely rewarding in an app used by millions of people every day. I design and implement new product features that improve user growth & retention. Throughout my career I’ve worked extensively in both creative and technical roles, but what drives me most is helping teams build deeply enriching experiences that involve disciplines from both sides.
As a Technical Artist at Filament Games I mapped out player journeys alongside game designers, crafted assets with the art team, and built interactive systems with developers. Together we shipped over 20 games.
After Filament Games I co-founded a small studio to design and build games for GoNoodle, helping them reach 14 millions kids every month. I also helped adapt GoNoodle’s original cast of characters for animation, creating hours of content for their platform.
My work with GoNoodle attracted even more clients including CharacterStrong who hired me to lead the design and development of their own animated content library. I designed their original characters and animated over 35 videos for their curriculum, resulting in improved student engagement, behavior, and academic outcomes in controlled research.
I have a deep appreciation and love of collaboration at the intersection of creativity and technology. And I’ve been fortunate enough to work with amazing people on some incredible things in that space.